
UO skills.mul (de)compiler
Copyright (c) 2003 Omega Red - omegared@o2.pl

Usage: SkillsMul [skills script]
Files skills.idx and skills.mul must be in the program's directory.

Without arguments, program displays contents of skills.mul file.
To build custom skills.mul, provide script filename as command-line argument.
Example: SkillsMul myskills.txt

Script consists of lines in format:
<allow use> <skill name>
allow use - should be 0 or 1, determines if skill has "use" button.
skill name - self explaining ;)
ID of skill is determined by order in script file - first is #0, next #1 and so on.

Standard AOS skill set is provided in script file uoskills.txt
